void |
Rectangle2D.add(Rectangle2D r) |
boolean |
Shape.contains(Rectangle2D r) |
boolean |
RectangularShape.contains(Rectangle2D rect) |
boolean |
QuadCurve2D.contains(Rectangle2D r) |
boolean |
Line2D.contains(Rectangle2D r) |
boolean |
GeneralPath.contains(Rectangle2D r) |
boolean |
CubicCurve2D.contains(Rectangle2D r) |
abstract Rectangle2D |
Rectangle2D.createIntersection(Rectangle2D r) |
Rectangle2D |
Rectangle2D.Float.createIntersection(Rectangle2D r) |
Rectangle2D |
Rectangle2D.Double.createIntersection(Rectangle2D r) |
Rectangle2D |
Rectangle.createIntersection(Rectangle2D r) |
abstract Rectangle2D |
Rectangle2D.createUnion(Rectangle2D r) |
Rectangle2D |
Rectangle2D.Float.createUnion(Rectangle2D r) |
Rectangle2D |
Rectangle2D.Double.createUnion(Rectangle2D r) |
Rectangle2D |
Rectangle.createUnion(Rectangle2D r) |
static void |
Rectangle2D.intersect(Rectangle2D src1, Rectangle2D src2, Rectangle2D dst) |
boolean |
Shape.intersects(Rectangle2D r) |
boolean |
RectangularShape.intersects(Rectangle2D rect) |
boolean |
QuadCurve2D.intersects(Rectangle2D r) |
boolean |
Line2D.intersects(Rectangle2D r) |
boolean |
GeneralPath.intersects(Rectangle2D r) |
boolean |
CubicCurve2D.intersects(Rectangle2D r) |
void |
RectangularShape.setFrame(Rectangle2D r) |
void |
Rectangle2D.setRect(Rectangle2D r) |
void |
Rectangle2D.Float.setRect(Rectangle2D r) |
void |
Rectangle2D.Double.setRect(Rectangle2D r) |
static void |
Rectangle2D.union(Rectangle2D src1, Rectangle2D src2, Rectangle2D dst) |