Class Vector

java.lang.Object
com.itextpdf.kernel.geom.Vector

public class Vector extends Object
Represents a vector (i.e. a point in space). This class is completely unrelated to the Vector class in the standard JRE.

For many PDF related operations, the z coordinate is specified as 1 This is to support the coordinate transformation calculations. If it helps, just think of all PDF drawing operations as occurring in a single plane with z=1.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
    I1
    index of the X coordinate
    static final int
    I2
    index of the Y coordinate
    static final int
    I3
    index of the Z coordinate
  • Constructor Summary

    Constructors
    Constructor
    Description
    Vector(float x, float y, float z)
    Creates a new Vector
  • Method Summary

    Modifier and Type
    Method
    Description
    cross(Matrix by)
    Computes the cross product of this vector and the specified matrix
    cross(Vector with)
    Computes the cross product of this vector and the specified vector
    float
    dot(Vector with)
    Computes the dot product of this vector with the specified vector
    boolean
    equals(Object obj)
     
    float
    get(int index)
    Gets the value from a coordinate of the vector
    int
    Calculates the hashcode using the values.
    float
    length()
    Computes the length of this vector
    Note: If you are working with raw vectors from PDF, be careful - the Z axis will generally be set to 1.
    float
    Computes the length squared of this vector.
    multiply(float by)
    Multiplies the vector by a scalar
    Normalizes the vector (i.e.
    Computes the difference between this vector and the specified vector
     

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

  • Constructor Details

    • Vector

      public Vector (float x, float y, float z)
      Creates a new Vector
      Parameters:
      x - the X coordinate
      y - the Y coordinate
      z - the Z coordinate
  • Method Details

    • get

      public float get (int index)
      Gets the value from a coordinate of the vector
      Parameters:
      index - the index of the value to get (I1, I2 or I3)
      Returns:
      a coordinate value
    • cross

      public Vector cross (Matrix by)
      Computes the cross product of this vector and the specified matrix
      Parameters:
      by - the matrix to cross this vector with
      Returns:
      the result of the cross product
    • subtract

      public Vector subtract (Vector v)
      Computes the difference between this vector and the specified vector
      Parameters:
      v - the vector to subtract from this one
      Returns:
      the results of the subtraction
    • cross

      public Vector cross (Vector with)
      Computes the cross product of this vector and the specified vector
      Parameters:
      with - the vector to cross this vector with
      Returns:
      the cross product
    • normalize

      public Vector normalize()
      Normalizes the vector (i.e. returns the unit vector in the same orientation as this vector)
      Returns:
      the unit vector
    • multiply

      public Vector multiply (float by)
      Multiplies the vector by a scalar
      Parameters:
      by - the scalar to multiply by
      Returns:
      the result of the scalar multiplication
    • dot

      public float dot (Vector with)
      Computes the dot product of this vector with the specified vector
      Parameters:
      with - the vector to dot product this vector with
      Returns:
      the dot product
    • length

      public float length()
      Computes the length of this vector
      Note: If you are working with raw vectors from PDF, be careful - the Z axis will generally be set to 1. If you want to compute the length of a vector, subtract it from the origin first (this will set the Z axis to 0).
      For example: aVector.subtract(originVector).length();
      Returns:
      the length of this vector
    • lengthSquared

      public float lengthSquared()
      Computes the length squared of this vector. The square of the length is less expensive to compute, and is often useful without taking the square root.

      Note: See the important note under length()
      Returns:
      the square of the length of the vector
    • toString

      public String toString()
      Overrides:
      toString in class Object
      See Also:
    • hashCode

      public int hashCode()
      Calculates the hashcode using the values.
      Overrides:
      hashCode in class Object
    • equals

      public boolean equals (Object obj)
      Overrides:
      equals in class Object
      See Also: