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Cell (int rowspan, int colspan) |
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Creates a cell which takes a custom amount of cell spaces in the table. More...
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Cell () |
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Creates a cell. More...
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override IRenderer |
GetRenderer () |
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Gets a cell renderer for this element. More...
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virtual int |
GetRow () |
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Gets the number of the row in which the cell is located. More...
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virtual int |
GetCol () |
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Gets the number of the column in which the cell is located. More...
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virtual int |
GetRowspan () |
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Gets the rowspan of the cell. More...
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virtual int |
GetColspan () |
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Gets the colspan of the cell. More...
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virtual iText.Layout.Element.Cell |
Add (IBlockElement element) |
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Adds any block element to the cell's contents. More...
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virtual iText.Layout.Element.Cell |
Add (Image element) |
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Adds an image to the cell's contents. More...
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virtual iText.Layout.Element.Cell |
Clone (bool includeContent) |
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Clones a cell with its position, properties, and optionally its contents. More...
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override T1 |
GetDefaultProperty< T1 > (int property) |
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override String |
ToString () |
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override AccessibilityProperties |
GetAccessibilityProperties () |
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Gets the accessibility properties. More...
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override T1 |
GetDefaultProperty< T1 > (int property) |
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Gets the default property from this entity. More...
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virtual UnitValue |
GetMarginLeft () |
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Gets the current left margin width of the element. More...
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virtual T |
SetMarginLeft (float value) |
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Sets the left margin width of the element. More...
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virtual UnitValue |
GetMarginRight () |
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Gets the current right margin width of the element. More...
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virtual T |
SetMarginRight (float value) |
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Sets the right margin width of the element. More...
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virtual UnitValue |
GetMarginTop () |
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Gets the current top margin width of the element. More...
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virtual T |
SetMarginTop (float value) |
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Sets the top margin width of the element. More...
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virtual UnitValue |
GetMarginBottom () |
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Gets the current bottom margin width of the element. More...
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virtual T |
SetMarginBottom (float value) |
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Sets the bottom margin width of the element. More...
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virtual T |
SetMargin (float commonMargin) |
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Sets all margins around the element to the same width. More...
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virtual T |
SetMargins (float marginTop, float marginRight, float marginBottom, float marginLeft) |
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Sets the margins around the element to a series of new widths. More...
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virtual UnitValue |
GetPaddingLeft () |
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Gets the current left padding width of the element. More...
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virtual T |
SetPaddingLeft (float value) |
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Sets the left padding width of the element. More...
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virtual UnitValue |
GetPaddingRight () |
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Gets the current right padding width of the element. More...
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virtual T |
SetPaddingRight (float value) |
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Sets the right padding width of the element. More...
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virtual UnitValue |
GetPaddingTop () |
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Gets the current top padding width of the element. More...
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virtual T |
SetPaddingTop (float value) |
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Sets the top padding width of the element. More...
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virtual UnitValue |
GetPaddingBottom () |
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Gets the current bottom padding width of the element. More...
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virtual T |
SetPaddingBottom (float value) |
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Sets the bottom padding width of the element. More...
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virtual T |
SetPadding (float commonPadding) |
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Sets all paddings around the element to the same width. More...
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virtual T |
SetPaddings (float paddingTop, float paddingRight, float paddingBottom, float paddingLeft) |
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Sets the paddings around the element to a series of new widths. More...
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virtual T |
SetVerticalAlignment (VerticalAlignment? verticalAlignment) |
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Sets the vertical alignment of the element. More...
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virtual T |
SetSpacingRatio (float ratio) |
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Sets a ratio which determines in which proportion will word spacing and character spacing be applied when horizontal alignment is justified. More...
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virtual ? bool |
IsKeepTogether () |
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Returns whether the BlockElement should be kept together as much as possible. More...
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virtual T |
SetKeepTogether (bool keepTogether) |
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Sets whether the BlockElement should be kept together as much as possible. More...
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virtual ? bool |
IsKeepWithNext () |
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Returns whether the end of this BlockElement and the start of the next sibling of this element should be placed in the same area. More...
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virtual T |
SetKeepWithNext (bool keepWithNext) |
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Sets whether the end of this BlockElement and the start of the next sibling of this element should be placed in the same area. More...
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virtual T |
SetRotationAngle (float angleInRadians) |
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Sets the rotation radAngle. More...
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virtual T |
SetRotationAngle (double angleInRadians) |
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Sets the rotation angle. More...
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virtual T |
SetWidth (float width) |
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Sets the width property of a block element, measured in points. More...
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virtual T |
SetWidth (UnitValue width) |
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Sets the width property of a block element with a iText.Layout.Properties.UnitValue. More...
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virtual UnitValue |
GetWidth () |
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Gets the width property of a block element. More...
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virtual T |
SetHeight (UnitValue height) |
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Sets the height property of a block element with a iText.Layout.Properties.UnitValue. More...
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virtual T |
SetHeight (float height) |
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Sets the height property a block element as a point-value. More...
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virtual UnitValue |
GetHeight () |
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Gets the height property of a block element. More...
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virtual T |
SetMaxHeight (float maxHeight) |
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Sets the max-height of a block element as point-unit value. More...
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virtual T |
SetMaxHeight (UnitValue maxHeight) |
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Sets the max-height property of a block element with a iText.Layout.Properties.UnitValue. More...
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virtual T |
SetMinHeight (UnitValue minHeight) |
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Sets the min-height property of a block element with a iText.Layout.Properties.UnitValue. More...
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virtual T |
SetMinHeight (float minHeight) |
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Sets the min-height of a block element as point-unit value. More...
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virtual T |
SetMaxWidth (UnitValue maxWidth) |
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Sets the max-width property of a block element with a iText.Layout.Properties.UnitValue. More...
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virtual T |
SetMaxWidth (float maxWidth) |
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Sets the max-width of a block element as point-unit value. More...
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virtual T |
SetMinWidth (UnitValue minWidth) |
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Sets the min-width property of a block element with a iText.Layout.Properties.UnitValue. More...
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virtual T |
SetMinWidth (float minWidth) |
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Sets the min-width of a block element as point-unit value. More...
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virtual T |
SetNeutralRole () |
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Give this element a neutral role. More...
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