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Cell (int rowspan, int colspan) |
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Creates a cell which takes a custom amount of cell spaces in the table. More...
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Cell () |
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Creates a cell. More...
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| override IRenderer |
GetRenderer () |
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Gets a cell renderer for this element. More...
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| virtual int |
GetRow () |
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Gets the number of the row in which the cell is located. More...
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| virtual int |
GetCol () |
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Gets the number of the column in which the cell is located. More...
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| virtual int |
GetRowspan () |
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Gets the rowspan of the cell. More...
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| virtual int |
GetColspan () |
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Gets the colspan of the cell. More...
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| virtual iText.Layout.Element.Cell |
Add (IBlockElement element) |
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Adds any block element to the cell's contents. More...
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| virtual iText.Layout.Element.Cell |
Add (Image element) |
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Adds an image to the cell's contents. More...
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| virtual iText.Layout.Element.Cell |
Clone (bool includeContent) |
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Clones a cell with its position, properties, and optionally its contents. More...
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| override T1 |
GetDefaultProperty< T1 > (int property) |
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| override String |
ToString () |
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| override AccessibilityProperties |
GetAccessibilityProperties () |
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Gets the accessibility properties . See also IAccessibleElement More...
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| override T1 |
GetDefaultProperty< T1 > (int property) |
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Gets the default property from this entity. More...
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| virtual UnitValue |
GetMarginLeft () |
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Gets the current left margin width of the element. More...
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| virtual T |
SetMarginLeft (float value) |
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Sets the left margin width of the element. More...
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| virtual UnitValue |
GetMarginRight () |
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Gets the current right margin width of the element. More...
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| virtual T |
SetMarginRight (float value) |
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Sets the right margin width of the element. More...
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| virtual UnitValue |
GetMarginTop () |
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Gets the current top margin width of the element. More...
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| virtual T |
SetMarginTop (float value) |
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Sets the top margin width of the element. More...
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| virtual UnitValue |
GetMarginBottom () |
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Gets the current bottom margin width of the element. More...
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| virtual T |
SetMarginBottom (float value) |
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Sets the bottom margin width of the element. More...
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| virtual T |
SetMargin (float commonMargin) |
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Sets all margins around the element to the same width. More...
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| virtual T |
SetMargins (float marginTop, float marginRight, float marginBottom, float marginLeft) |
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Sets the margins around the element to a series of new widths. More...
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| virtual UnitValue |
GetPaddingLeft () |
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Gets the current left padding width of the element. More...
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| virtual T |
SetPaddingLeft (float value) |
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Sets the left padding width of the element. More...
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| virtual UnitValue |
GetPaddingRight () |
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Gets the current right padding width of the element. More...
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| virtual T |
SetPaddingRight (float value) |
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Sets the right padding width of the element. More...
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| virtual UnitValue |
GetPaddingTop () |
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Gets the current top padding width of the element. More...
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| virtual T |
SetPaddingTop (float value) |
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Sets the top padding width of the element. More...
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| virtual UnitValue |
GetPaddingBottom () |
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Gets the current bottom padding width of the element. More...
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| virtual T |
SetPaddingBottom (float value) |
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Sets the bottom padding width of the element. More...
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| virtual T |
SetPadding (float commonPadding) |
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Sets all paddings around the element to the same width. More...
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| virtual T |
SetPaddings (float paddingTop, float paddingRight, float paddingBottom, float paddingLeft) |
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Sets the paddings around the element to a series of new widths. More...
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| virtual T |
SetVerticalAlignment (VerticalAlignment? verticalAlignment) |
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Sets the vertical alignment of the element. More...
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| virtual T |
SetSpacingRatio (float ratio) |
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Sets a ratio which determines in which proportion will word spacing and character spacing be applied when horizontal alignment is justified. More...
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| virtual ? bool |
IsKeepTogether () |
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Returns whether the BlockElement should be kept together as much as possible. More...
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| virtual T |
SetKeepTogether (bool keepTogether) |
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Sets whether the BlockElement should be kept together as much as possible. More...
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| virtual ? bool |
IsKeepWithNext () |
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Returns whether the end of this BlockElement and the start of the next sibling of this element should be placed in the same area. More...
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| virtual T |
SetKeepWithNext (bool keepWithNext) |
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Sets whether the end of this BlockElement and the start of the next sibling of this element should be placed in the same area. Note that this will only work for high-level elements, i.e. elements added to the iText.Layout.RootElement More...
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| virtual T |
SetRotationAngle (float angleInRadians) |
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Sets the rotation radAngle. More...
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| virtual T |
SetRotationAngle (double angleInRadians) |
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Sets the rotation angle. More...
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| virtual T |
SetWidth (float width) |
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Sets the width property of a block element, measured in points. More...
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| virtual T |
SetWidth (UnitValue width) |
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Sets the width property of a block element with a iText.Layout.Properties.UnitValue More...
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| virtual UnitValue |
GetWidth () |
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Gets the width property of a block element. More...
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| virtual T |
SetHeight (UnitValue height) |
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Sets the height property of a block element with a iText.Layout.Properties.UnitValue More...
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| virtual T |
SetHeight (float height) |
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Sets the height property a block element as a point-value. More...
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| virtual UnitValue |
GetHeight () |
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Gets the height property of a block element. More...
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| virtual T |
SetMaxHeight (float maxHeight) |
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Sets the max-height of a block element as point-unit value. More...
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| virtual T |
SetMaxHeight (UnitValue maxHeight) |
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Sets the max-height property of a block element with a iText.Layout.Properties.UnitValue More...
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| virtual T |
SetMinHeight (UnitValue minHeight) |
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Sets the min-height property of a block element with a iText.Layout.Properties.UnitValue More...
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| virtual T |
SetMinHeight (float minHeight) |
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Sets the min-height of a block element as point-unit value. More...
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| virtual T |
SetMaxWidth (UnitValue maxWidth) |
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Sets the max-width property of a block element with a iText.Layout.Properties.UnitValue More...
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| virtual T |
SetMaxWidth (float maxWidth) |
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Sets the max-width of a block element as point-unit value. More...
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| virtual T |
SetMinWidth (UnitValue minWidth) |
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Sets the min-width property of a block element with a iText.Layout.Properties.UnitValue More...
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| virtual T |
SetMinWidth (float minWidth) |
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Sets the min-width of a block element as point-unit value. More...
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